Roll 4 Initiative
Roll 4 Initiative
  • Видео 468
  • Просмотров 830 137
Wicked Warlock Candles Review
We're diving into a review of Wicked Warlock Candles, specially crafted for tabletop roleplaying games and video game players. Whether you're a Game Master looking to add some ambiance to your ttrpg sessions or a video gamer wanting to create a cozy gaming nook, these candles might just be what you need. #ttrpg #dnd #candle
▶Wicked Warlock: wickedwarlock.com/
Wicked Warlock provided us with a complimentary copies for review purposes, our thoughts and opinions are our own.
00:00-01:31 Intro
01:32-02:48 Wizard's Tower
02:49-04:04 Tavern
04:05-05:05 Elven City
05:06-05:58 Dwarven Mine
05:59-07:38 Halfling Village
07:39-08:58 Dragon's Lair
08:59-09:16 Thanks Patrons!
09:17-14:55 Overall Experience
14:56...
Просмотров: 70

Видео

Why Taking Risks Makes Your Game Epic!
Просмотров 22916 часов назад
Taking risks in TTRPGs can turn a good game into a great one! In this video, we dive into why embracing risk is crucial for character development, plot progression, and overall fun. #ttrpg #dnd Don't forget to check out our video on how to fail well in D&D for those times when your risks don't quite pan out. Happy adventuring! ▶Patreon: www.patreon.com/Roll4Initiative ▶ABOUT US Hi, we're Ryan a...
Every Optional Combat Rule in D&D, Ranked!
Просмотров 99714 дней назад
We're rank every optional combat rule in Dungeons & Dragons, helping you decide which ones to incorporate into your game. Whether you're looking to add more strategy, realism, or excitement to your battles, we've got you covered. From flanking to massive damage, we break down the pros and cons of each rule so you can create the ultimate combat experience for your table. #dnd #dnd5e #dungeonsand...
Creating and Playing One-Class D&D Campaigns
Просмотров 29728 дней назад
Ever thought about running a D&D campaign with a one-class party? It's a unique and exciting challenge that can lead to some unforgettable adventures! In this video, we'll dive into how to make it work, from choosing the right system and class to managing different roles within the party. We'll also cover how to flavor your abilities, embrace the chaos, and make sure everyone has a blast. Wheth...
5 Steps to Have an Excellent Convention Game
Просмотров 380Месяц назад
Are you ready to have an unforgettable convention game? Whether you're a seasoned GM or a brand new player, this video will guide you through the essential tips and tricks for an excellent convention game. We'll cover everything from choosing the right game to setting expectations, managing timing, and ensuring every player has their moment to shine. Whether you're running Pathfinder, D&D, or a...
4 Mini Games for Your D&D Sessions!
Просмотров 7 тыс.Месяц назад
We're leveling up your Game Master skills with 4 mini games designed to add excitement and engagement to your next session! Whether you're a seasoned DM looking to spice up your gameplay or a newbie seeking creative ways to captivate your players, these mini games are sure to elevate your tabletop experience. #ttrpg #dnd Don't forget to let us know which one is your favorite in the comments bel...
Help Me Pick My Next D&D Campaign Journal
Просмотров 637Месяц назад
Ready to level up your D&D note-taking game? Join us as we compare three player journals: Mischief & Misadventure Campaign Diary from The Rook The Raven, Hero’s Notes from 1985 Games, and the Character Journal from Field Notes. Which one reigns supreme? Let's find out! Don't forget to let us know your pick and leave your recommendations for other journals in the comments below! #dnd5e #notebook...
Crafting Compelling Villains: Adding Depth to Your Campaign
Просмотров 4822 месяца назад
In this video, we dive into the art of creating dynamic villains for your tabletop campaign. Learn how to go beyond one-dimensional antagonists and develop villains with depth, complexity, and moral ambiguity. From utilizing archetypes to exploring tragic flaws, we'll cover essential techniques to make your villains memorable and engaging for your players. #dnd #ttrpg Sponsored by The Wandering...
Cypher System Review
Просмотров 2,9 тыс.2 месяца назад
Ready for a deep dive into the Cypher System Rulebook by Monte Cook Games? In this review, we're sharing our honest thoughts on what makes this game engine shine, where it excels, and where it falls short. Whether you're a newbie or a seasoned player or GM, join us as we discuss if this system is the perfect fit for your gaming group! #CypherSystem #TTRPG #TabletopReview ▶Cypher System: cypher-...
Mastering GM Skills: 8 Strategies for Smoother Sessions
Просмотров 7862 месяца назад
Join us as we delve into the world of Game Mastering with 8 essential tips for achieving better sessions! From setting the gaming environment to preparing for unexpected twists, we explore strategies to enhance your GM skills and elevate your tabletop experience. #ttrpg #dnd Sponsored by The Wandering Tavern: www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=3jst11 ▶Patreon:...
Pathfinder 2e Monster Core Review
Просмотров 4,1 тыс.2 месяца назад
Join us as we delve into the remastered world of monsters with the new Pathfinder 2nd Edition Monster Core book! #ttrpg #pathfinder In this review, we explore the revamped rules and mechanics, comparing them to previous Bestiary editions. From updated stat blocks to refined abilities, discover how this latest iteration enhances your tabletop experience. Whether you're a seasoned Game Master or ...
Always/Never
Просмотров 8 тыс.3 месяца назад
Frustrated with the traditional D&D alignment system? Well we've got the answer for you! Today we're discussing Always/Never statements or Edicts and Anathemas. Examples, how to create them, and why they will help your roleplay. #dnd #ttrpg ▶Patreon: www.patreon.com/Roll4Initiative 00:00:00-01:44:13 What are Edicts and Anathemas? 01:44:14-02:29:17 Examples 02:29:18-02:39:01 Patreon 02:39:02-04:...
Reacting to YOUR Comments
Просмотров 3483 месяца назад
It's all about you! Today we're reacting to your comments. Sharing our favorites and reacting to the ideas you've suggested. Interested in seeing more of these kinds of videos? Let us know! #ttrpg #dnd #reaction ▶Patreon: www.patreon.com/Roll4Initiative ▶ABOUT US Hi, we're Ryan and Dawn! Here on Roll 4 Initiative we discuss all things geeky: Tabletop RPGs, Board Games, Warhammer, Books, and Gee...
Pathfinder Remastered Review
Просмотров 17 тыс.3 месяца назад
Unveil the magic of the Pathfinder 2nd Edition Remastered Core books with our comprehensive review! Join us as we explore the updated core rulebooks, diving into the enhancements, improvements, and new features introduced in this remastered edition. Whether you're a seasoned Pathfinder player or new to the game, this review will provide valuable insights into the latest iteration of this belove...
What Makes a Good Backstory?
Просмотров 6864 месяца назад
We're delving into what makes a great backstory and the common mistakes to avoid when creating one. Whether you're a seasoned player or new to the game, these tips will help you create compelling characters that enhance your tabletop adventures. Join us as we explore the intricacies of character creation and learn how to set yourself up for success in your next campaign! #dnd #ttrpg ▶Patreon: w...
Level Up Your Travel: Techniques for Memorable Journeys
Просмотров 5124 месяца назад
Level Up Your Travel: Techniques for Memorable Journeys
Are You Playing the Right Game?
Просмотров 6644 месяца назад
Are You Playing the Right Game?
Why You Should Know Each Other's Character Sheets
Просмотров 5355 месяцев назад
Why You Should Know Each Other's Character Sheets
More Ways to Use Intimidation in Your Game
Просмотров 1,2 тыс.5 месяцев назад
More Ways to Use Intimidation in Your Game
Crafting Memorable Characters: A Guide to Better Descriptions
Просмотров 3646 месяцев назад
Crafting Memorable Characters: A Guide to Better Descriptions
5 Conflicts for Character Development
Просмотров 3566 месяцев назад
5 Conflicts for Character Development
Pathfinder 2e and Candela Obscura Player Journals You Need to Check Out
Просмотров 4466 месяцев назад
Pathfinder 2e and Candela Obscura Player Journals You Need to Check Out
Guiding Light for the GM | Pathfinder 2e Discbound Notebook Review & Giveaway
Просмотров 4057 месяцев назад
Guiding Light for the GM | Pathfinder 2e Discbound Notebook Review & Giveaway
5 Gaming Accessories You Need
Просмотров 1,2 тыс.7 месяцев назад
5 Gaming Accessories You Need
6 Steps to Defeat "The Schedule"
Просмотров 2387 месяцев назад
6 Steps to Defeat "The Schedule"
My Favorite House Rules
Просмотров 1,9 тыс.8 месяцев назад
My Favorite House Rules
Be Better at Failing in Your Game
Просмотров 5298 месяцев назад
Be Better at Failing in Your Game
Roll 4 Your Life Review
Просмотров 5028 месяцев назад
Roll 4 Your Life Review
Disability & Accessibility in TTRPGs
Просмотров 4359 месяцев назад
Disability & Accessibility in TTRPGs
Recreate Baldur's Gate 3 at Your Table
Просмотров 5549 месяцев назад
Recreate Baldur's Gate 3 at Your Table

Комментарии

  • @RIVERSRPGChannel
    @RIVERSRPGChannel 15 часов назад

    Very cool review I used to use pine candles to set atmosphere back around 2010.

  • @utkarshgaur1942
    @utkarshgaur1942 День назад

    It's easier to take risks when death isn't the only consequence with weight. I like the different defeat states that fantasy age plays with. Similarly, in Fate, when things go really bad, you can just concede the scene and leave to lick your wounds. Much easier to play stories of high risk in those games then in death-oriented ones.

  • @TacticusPrime
    @TacticusPrime 2 дня назад

    Can't have too many kinds of dragons.

  • @SigfridSWE
    @SigfridSWE 3 дня назад

    Check Free league out people! One Ring, Dragonbane, Symbaroum, Forbidden lands, Vaesen (Väsen), Corolis, Alien rpg, Blade Runner rpg, Walking Dead rpg and more! Also KULT from Helmgast.

  • @charlesroburn1656
    @charlesroburn1656 5 дней назад

    I'm pretty neurotic in real life, so I do hesitate and plan a lot. :-D I think planning paralysis is definitely something that can ruin the pace of a game. However, that doesn't mean that taking needless risks is always the best alternative; sometimes spur-of-the-moment risk-taking leads to PC death, or to other undesirable outcomes.

  • @freddaniel5099
    @freddaniel5099 7 дней назад

    Smart risk taking...it means being smart regarding taking risks. Analyzing options, consider possible consequences and how the risk relates to the ultimate goal of the game. Random and chaotic behavior is seldom smart, just risky...and potentially spoils the enjoyment of others. Cheers!

  • @saraphys5555
    @saraphys5555 7 дней назад

    I feel like your Folk Hero player was inspired by Dragon's Lair... LOL! I typically play "Chaotic Good" in the old school sense...and I love playing the Chaotic Stratagist... think, the Time-Hijinks in a Bill & Ted movie. Thats my chaos! :D LOL

  • @agentcazu
    @agentcazu 7 дней назад

    My brother and niece are over cautious players and yet they still have died with every campaign due to their choices and dice rolls. 😂 So many times I wished they'd take the riskier option. They might have survived or still died but would have been more exciting.

  • @RIVERSRPGChannel
    @RIVERSRPGChannel 7 дней назад

    I’m in a party now that has a cleric of risk, he flips a coin sometimes to decide what to do. Usually not what my cowardly bard wants to do.

  • @Dlnqntt
    @Dlnqntt 7 дней назад

    I would love to hear your take / review on The Game Master’s Handbook of Proactive Roleplaying.

  • @kaeles3548
    @kaeles3548 12 дней назад

    Mark would be a cool feature on an magic melee weapon 😮

  • @tomgartin
    @tomgartin 13 дней назад

    First video I’ve seen where someone took the time to pull all of these together. Immediate subscribe.

  • @kurtoogle4576
    @kurtoogle4576 14 дней назад

    We tried these out, and I agree with your take on most of these. Most of them didn't really stick but still occasionally came up. The one we now avoid is flanking, as every attack turned into flanking and felt stifling. If there is a sincere effort to flank - or any formation is made, a bonus or advantage of some kind may occur.

  • @roon-sy8fz
    @roon-sy8fz 14 дней назад

    These rules make D&D sound cringe as hell

  • @rubinelli7404
    @rubinelli7404 14 дней назад

    I use side initiative when I don't have VTT support and just have the players act first unless they were caught by surprise. It is specially helpful when you have that one indecisive player that takes several minutes to decide on their action.

    • @Roll4Initiative
      @Roll4Initiative 13 дней назад

      Oh, so do the other players help with making group decisions and push the indecisive player to act?

    • @rubinelli7404
      @rubinelli7404 13 дней назад

      @@Roll4Initiative I would say it's split between the party coordinating more and having more time to go through their options while we resolve other players' actions.

  • @PangoriaFallstar
    @PangoriaFallstar 14 дней назад

    Its funny, because to me the flanking rule removes a lot of creativity in setting up ways to get advantage, and so I don't like playing with it. Cleaving through creatures has a place, but I'd rather give that as a bonus from something else. Speed Factor kinda has a, you should feel like things become unavailable in combat, kinda feel to it. I think it has a place in some styles of games, but it doesn't work HOW I want it to work, so I agree with it being low. Side Initiative is kinda what my game gets to at high level, so I'm at a point in the campaign that I wouldn't mind swapping to this, so that way I might have a chance at having the monsters go first.

  • @PangoriaFallstar
    @PangoriaFallstar 14 дней назад

    I was hoping to see Grid Combat, on a technicality so that people who think it is a default rule could be laughed at. Hahahahahahaha. Jk.... I actually used Injuries as a chance to occur if someone comes back with failed death saving throws, to make the healers not play as if healing someone at 0 hit points is an okay thing to wait for and allow people to pogo stick up and down.

    • @Roll4Initiative
      @Roll4Initiative 13 дней назад

      Injuries as failed death save does make falling unconscious more significant

  • @WestOfEarth
    @WestOfEarth 14 дней назад

    I realize this was a review of actual written rules, but I've found all variants of initiative to be troublesome in some way. So fo initiative, I use a hybrid (homebrew) system of side initiative for enemies and individual initiative for players. Also, I don't use Flanking. I was surprised to see it ranked S tier. If gaining advantage wasn't already dead easy to achieve, then maybe I'd implement it. The problem with Flanking is that it requires a substantial change to Monster stat blocks. As a DM you have to decide whether it can be flanked or not as that info isn't given. In 3.x, flanking was almost always possible...so if it is nearly a constant effect, why even have it? I think that was the reasoning behind making it optional in 5e.

    • @Roll4Initiative
      @Roll4Initiative 13 дней назад

      That seems like a fair homebrew initiative system. If I've got lots of enemies, I'll have them go as a group. Mainly so I can keep track of them easier

  • @timkramar9729
    @timkramar9729 14 дней назад

    Dark City. Obviously now, The Matrix. Blade Runner. Total Recall. There's another Philip K. Dick one, not The Adjustment Bureau but one with Keanu Reeves.

  • @benstephens8833
    @benstephens8833 14 дней назад

    Flanking is good, but I agree with an old taking 20 video that giving advantage steps on too many unique abilities since it is soo easy to flank (i.e. the barbarian reckless attack becomes useless). Our group uses a +1 for flanking in our 5e games. Nice video!

    • @Roll4Initiative
      @Roll4Initiative 13 дней назад

      I haven't played a lot of melee classes so I hadn't really thought of all the abilities that offer advantage. I do like +1 for flanking. Doesn't negate those abilities but still provides some bonus!

  • @wbbartlett
    @wbbartlett 14 дней назад

    Disagree on speed factor. If I was speedy and someone was winding up a punch, I wouldn't just stand there and let him hit me, I would use my speed to move out of the way. The defender uses his turn to take avoiding action & yes, the attacker's move is foiled. Makes perfect sense to me. But then there are many mechanics / setting / presentation reasons why I don't play D&D so I'm not the person this vid is aimed at :)

    • @colbyboucher6391
      @colbyboucher6391 14 дней назад

      Winding up a punch, yeah, but good luck "dodging" someone attempting to stab you. It really doesn't work. I do like what Mythras does, where weapon ranges essentially mean that someone who can reach farther than you will just naturally be able to attack first.

  • @Zr0din
    @Zr0din 14 дней назад

    You didn't do Spell Points?

  • @TheLibGamer
    @TheLibGamer 14 дней назад

    That speed factor rule is basically how it worked in AD&D and AD&D 2nd ed (if I am remembering correctly) and you are exactly right on all the ways it can go badly

  • @mholt76
    @mholt76 14 дней назад

    We've got a new edition that will be out in 3 months and were discussing option rules in the current edition?

    • @colbyboucher6391
      @colbyboucher6391 14 дней назад

      All of these rules will still be valid options.

  • @rynowatcher
    @rynowatcher 14 дней назад

    You did not cover most of the fun optional rules: mana points, gritty healing rates, hero points...

    • @Roll4Initiative
      @Roll4Initiative 13 дней назад

      Those are listed under a different category in the DMG. I originally thought of ranking ALL the optional rules, but then realized that was going to be like an hour long video 😂

    • @rynowatcher
      @rynowatcher 13 дней назад

      @@Roll4Initiative I mean, as you pointed out, most of the ones listed were things you intuited as a basic rule instead of a variant. Not criticizing, but things like gritty realism or hero points actually change the game a lot and they are meaningful changes, versus cleave that might be useful in an isolated situation to get through an easy encounter slightly faster but will not affect the outcome of the fight when it comes up. I would think you would want to talk about the more fundamental rule variants (honor stat, insanity...) or some of the fun stuff, like the rules for making your own spells, classes, and sub classes. You kind of ended the video inferring you went through all official variants, which there are a lot more as there are variants in phb, Tasha's, Zanathar's, and a few campaign books.

  • @swordsnstones
    @swordsnstones 14 дней назад

    initiative is a bumpy subject in most ttrpgs, we use 1D6, 1-3 the pc gets to attack, 4-6 the pc has to defend, can be done with each player individually or as a group. this is because our combat system is a wee bit different but works for our game.

  • @RottenRogerDM
    @RottenRogerDM 14 дней назад

    Side Initiative is okay for speed bump encounters. Those lone 3 goblins vs 6 Tier 2 PCs.

  • @IcarusGames
    @IcarusGames 14 дней назад

    I think it's wild how many codified rules 5e actually has, but people just don't know about them either because they've never read the DMG, or because they've not found them within the DMG because it's layout is a trainwreck. I won't be surprised if the upcoming books fix the layout issues people will start claiming the game got "better" and there's all these new rules in the game that have actually been here since 2014 but no one noticed them in the first DMG because of how poorly it's organized 🤣 About the only ranking from your list I didn't agree with was Flanking, just because there are so many other opportunities to get ADV, and so many abilities key off it, I find giving ADV for flanking to be too strong (especially if you run a more high magic game with a decent chunk of magic items). I've had a lot of fun with climbing onto bigger creatures in the past though, a lot of my players like playing small characters so they love getting up on the huge monsters.

    • @colbyboucher6391
      @colbyboucher6391 14 дней назад

      I've always said that 5e is a game that still didn't know what it wanted to be when it released, WotC sort of just threw a bunch of ideas at the wall and waited to see what stuck. Which... _sort of_ worked? It's directly responsible for this whole culture of "not only is D&D 5e the One True Game, it's also any game you want it to be".

    • @IcarusGames
      @IcarusGames 14 дней назад

      @@colbyboucher6391 it was a very reactionary system, made in response to 4e's dropping sales, and they definitely assumed most of their customers at launch would be existing players, which is evident by how much assumed knowledge the text seems to want the reader to have. It's especially bad for GM materials, which is why so much is left to GM fiat, because they expected all the GMs to be 3rd and 4th edition vets who already knew how to do it. I'm really excited to see what an intentional tightening of the text will give us later this year because they've got no excuse not to nail it.

    • @Roll4Initiative
      @Roll4Initiative 13 дней назад

      It is poorly organized, like I couldn't even find a listing of where in the book all the optional rules are as some are a bit scattered. I get putting them in the relevant chapters, but would love some kind of table that lists all of them and where they are. Really hoping the next edition has better organization

    • @IcarusGames
      @IcarusGames 13 дней назад

      @@Roll4Initiative It's bonkers because the 4e DMGs were so well laid out; they remain some of the best guides out there for GMs of any system IMO, so why they didn't keep that general structure I'll never understand 😅

  • @RIVERSRPGChannel
    @RIVERSRPGChannel 14 дней назад

    Nice video I’ve seen or used most of these rules but not necessarily in 5e, some carry over from 1e

  • @AxidentalDM
    @AxidentalDM 14 дней назад

    I think I may be scarred from my 3.5 days with Flanking. I don't like to use it in my games. I also find that combat is so weighted towards the PCs anyway that it is an unnecessary buff.

  • @daric_
    @daric_ 17 дней назад

    Like you said, if I were streaming a months-long campaign of PF, this is a no brainer. But I can't even manage to get a group together to play 😂

  • @kailenmitchell8571
    @kailenmitchell8571 20 дней назад

    Sounds to abstract for my tastes. Thanks for the review.

  • @user-iv2eq7wf1j
    @user-iv2eq7wf1j 21 день назад

    I have been running Numenera and a handful of oneshots over the last few months. I have to say the fact that we don't have to go to the book at the table is delightful. All of the player abilities fit easily on a character sheet, and I have a few cheat sheets for the players that cover the core mechanics.

  • @IosifStalin2
    @IosifStalin2 23 дня назад

    First

  • @RottenRogerDM
    @RottenRogerDM 27 дней назад

    Back in 1E I told players to give me a good character first and worry about alignment about fourth or fifth thing on how you play. And the alignment chart devolved into what you stated lawful good occasionally chaotic. Always and Never is a good idea. Especially if the class should have a code. And it up to player and DM to come with a code, and the penalties for not following it. Ex paladin’s war horse will not allow you to ride until you make amends for being naughty. Question are you associated with brand role 4 initiative dry erase dungeon tiles.

  • @neillennon5694
    @neillennon5694 27 дней назад

    Wouldn't it be nice to think that your copy of Pathfinder was stolen by some light fingered homeless guy. They then sat down and read it and it changed their life. Now under the bridge every evening there are a bunch of homeless people playing Pathfinder.

    • @Roll4Initiative
      @Roll4Initiative 27 дней назад

      Well, that's what I'm going to tell myself happened 😊

  • @dyerswoad7088
    @dyerswoad7088 28 дней назад

    I've never tried it but it does sound like fun. The shenanigans you could get into with an all druid or bard party.... For some reason I'm imagining Woodstock right now 😂 I think that an all fighter/barbarian game could be fun for a oneshot/twoshot, but maybe not a longer campaign. Thank you for the video! 😄

    • @Roll4Initiative
      @Roll4Initiative 27 дней назад

      OMG! Woodstock with druids would be so much fun!

  • @matthewconstantine5015
    @matthewconstantine5015 28 дней назад

    This can definitely be fun. One of my all time favorite games is Ars Magica, where everyone plays a wizard. Those wizards are profoundly different, though. I tend to play classless systems, like Basic Roleplaying, where it can be a bit easier to do something like this, because you simply focus on skills that work, while building characters around a central theme, like "a mercenary corps," "a thieves guild," or "investigating scholars." You might all play "thieves/rogues," but you could have someone who specializes in lying & persuasion skills, another who might be great at sneaking & climbing, and another who might be a fantastic assassin. Heck, you might even have one who is a magic caster.

    • @Roll4Initiative
      @Roll4Initiative 27 дней назад

      Hadn't heard of Ars Magica before, adding it to my list of games to look into!

    • @matthewconstantine5015
      @matthewconstantine5015 27 дней назад

      @@Roll4Initiative supposedly Atlas Games is going to be putting out an updated version of Ars Magica 5th Ed later this(?) year. Cleaned up, clarified & with new art. I believe it's the 20th anniversary of its 5th Ed.

  • @jabelardo
    @jabelardo 28 дней назад

    What Cypher strongly suggest is not having repeating foci, and a focus is more equivalent to a subclass in 5e terms than to a class. In Cypher is not only fine but expected to have multiple characters of the same type (the equivalent of 5e class)

    • @Roll4Initiative
      @Roll4Initiative 27 дней назад

      Foci, that's the term I was thinking of. You are correct! My brain was just having a hard time remembering the term in the moment

  • @benjerwebb
    @benjerwebb 28 дней назад

    I dunno what campaigns would be appropriate, but I've thought playing all psyionics sounds sooooo much fun

  • @saraphys5555
    @saraphys5555 28 дней назад

    Haven't played an "All Class" party, but currently in an "All Dwarf" game... Our unofficial theme songs frequently come from Wind Rose...and Yogscast! "♪ I am a dwarf and Im digging a hole! Diggy, diggy hole... Diggy, diggy hole! ♪"

    • @Roll4Initiative
      @Roll4Initiative 27 дней назад

      One ancestry parties is an idea I hadn't really thought of but sounds fun! Gives your characters all one common thread to start with

  • @nickenquist3788
    @nickenquist3788 28 дней назад

    For an all martials game (all fighters, all barbarians, all rangers etc.) it would be an absolute must to start when everyone gets their subclass.

    • @Roll4Initiative
      @Roll4Initiative 27 дней назад

      Oh true! Starting at level 1 for those classes wouldn't be as distinct

  • @RIVERSRPGChannel
    @RIVERSRPGChannel 28 дней назад

    I’ve always wanted to play a one shot with all one class

  • @Frederic_S
    @Frederic_S Месяц назад

    My wife always provides the Texan if she GMs but I can not be bothered to recap the last session. In my opinion that’s something the players have to do. GMs already have so many responsibilities 😁 We always start after exactly 15 minutes after everyone arrives. If that’s not happening the music kicks in and everybody knows it’s time to get rolling.

  • @bomberooski
    @bomberooski Месяц назад

    How has the campaign been???

    • @Roll4Initiative
      @Roll4Initiative 27 дней назад

      Only had the first session so far, but I am really enjoying it. Fun to get back into the player's seat and so far the module is very enjoyable. I particularly like that it's leaning into the feywild weirdness as well as it seems like a campaign where you can often get through encounters through multiple approaches (not just combat)

  • @trooper1348
    @trooper1348 Месяц назад

    I think the pie eating contest idea could be converted into a drinking contest with people making increasingly difficult con save rolls every round 🤔

    • @Roll4Initiative
      @Roll4Initiative Месяц назад

      Ryan has done something like that, with ale wine and whiskey with the different points/DC

  • @ericgonzales419
    @ericgonzales419 Месяц назад

    Keep in mind, introducing cuisine is world building gold

  • @xelthos2051
    @xelthos2051 Месяц назад

    Pie eating contest just sounds like Wild Beyond the Witchlight.

  • @MattB-qt6ib
    @MattB-qt6ib Месяц назад

    I did a pie eating contest but it was just contested con saves with the DC being raised each round until someone failed. I really love the added aspect of different amounts with different DCs.